#Conan exiles armor to survive cold full#
Named armorers add the largest bonus, so if you crafted a set before acquiring an armorer and then found one, you should re-craft your set to get the full bonus they can provide. You shouldn’t have to rely on the wiki, but… you kind of do.Īnother thing of note is that the armorer in your armor bench adds a temperature resistance bonus. The wiki pulls its data from the devkit, so it lists the true resistance values. This means you can have two complete armor sets that both show one bar of resistance on each piece, and the one set can have 5 true resistance while the other can have 20. Each bar you see in game represents a range of actual resistance from 1-4. The biggest problem with resistances in this game, and especially for newcomers, is the temperature bars are not accurate. When I look through the lists of all of the armor I can craft, both baseline and epic, none of it has more than one bar of cold resistance. I did find a few pieces that list more than one bar of heat resistance, though I’ve never had much trouble running around the desert, regardless of what armor I was wearing.Įverything I’ve read on the other hand, makes it seem like furry Vanir armor should keep me comfy in any but the most extreme cold areas. When I wear it and try to, for instance, harvest some ice on the south side of the icy lake, I almost immediately start taking damage, exactly like when I tried it in Stygian and Aquilonian Infantry. I finally decided that it must be a display bug in the listings and crafted some Vanir fur medium armor, but as best I can tell, it really doesn’t have any more than it displays on the recipe. I have done a lot of searching on these fora and the internet in general, but none of the information I’ve found matches what I’m seeing in game, including the official 2.3 post discussing changes in the temperature system. Base game + Argossian and Aquilonian DLC.
#Conan exiles armor to survive cold series#
The following are lists of all equipment in the game by their temperature resistances.New Xbox Series X player with about one month of experience. Chestguard of Asura provides 1.5 resistance via its 3 points of survival but displays no heat/cold bars in its inventory card. This includes survival bonuses from equipment but will *not* reflect as bars on the item e.g. The Survival attribute grants a flat bonus to heat and cold resistance at a rate of 0.5 resistance per attribute point. Light Turban with resistance values of 1 and Medium Cap with resistance values of 4 are both represented as one bar.
This means that two pieces of equipment with significantly different numeric values will often appear to have the same resistance, e.g.
All other values are represented as (value + 1) / 2 bars, rounded up (5-9 is 2 bars, 10-14 is 3 bars, etc.).Values from 1 to 4 are represented as 1 bar.Temperature resistance values for items and the overall character stats are summarized as "bars" instead of a direct numeric value, with each bar roughly equal to five points of protection. Hunger rate +33%, Stamina cost +100%, -24 health/sĬharacters have individual resistance values to heat and cold that reduce the effect of extreme temperatures, increasing the range of temperature a character can tolerate before moving towards Heatstroke and Frostbite. Hunger rate +33%, Stamina cost +50%, -12 health/s Thirst rate +33%, Stamina cost +50%, -12 health/s Thirst rate +33%, Stamina cost +100%, -24 health/s